Modern Combat 4: Zero Hour v1.0.0 non rooted ver Offline

As Modern
Combat 4 draws near, the hype surrounding
the game is being written about and discussed
around the world.
The usual variations of virtual control options
should be available when the game ships, too,
though I was quite adept with the default
setup. There's also support for gyroscope
aiming, though I've never been able to get very
comfortable with that sort of thing, and I'd
imagine support for Gameloft's sort of strange
Duo Gamer controller will be in there as well.
As is typical with games like this, the opening
scene of Modern Combat 4 is incredibly
intense and wastes no time throwing you right
into the thick of things. Reminiscent of
storming the beaches at Normandy in the
famous scene from 'Saving Private Ryan', you
and your squad will arrive via boat to the
beaches of Hawaii with all manner of hell
breaking loose around you. You'll then follow
your squad commander as he leads you inland
and through both indoor and outdoor
environments picking off enemies as they
come. There are various objectives to
complete along the way before finally arriving
at an extraction point which signals the end of
the level.
The gunplay in Modern Combat 4 is satisfying.
Enemies displayed intelligence as they utilized
cover, split up to try and flank your group, and
were generally aware of when it's a bad time
to be out in the open. The combat scenarios
still had that kind of mechanical feel which is
typical of these games – progress a bit
through the level, wipe out a group of baddies,
progress a bit further, run into more baddies,
and so on – but a smarter enemy AI and the
use of the Havok physics engine for enemy
death animations creates more of a natural
vibe. Enemies will instantly go ragdoll once
killed, creating some interesting death
animations, and they appear to utilize their
skills in different ways each time you play. I
ran through the same section of the first
mission twice, and it felt different enough each
time that it helped eliminate the cookie-cutter
feeling that these scripted sort of events can
sometimes create.
Another welcome aspect of the game, and one
that's often used in previous Modern Combat
games and other similar titles, is breaking up
the gunplay in various interesting ways. For
example, at one point I encountered a quick-
time event where I had to defend a knife
attack with swipes. Another time I was able to
remotely control a miniature tank as it forged
its way ahead of our squad, allowing me to lay
waste to as many bad guys as I could using
its turret in order to clear the path ahead.
Similarly, at one point I hopped in the back of
a military jeep and manned its turret, being
speedily swept through an on-rails section
where I got to – you guessed it – blast away
at more bad guys. These sections were fun
and definitely offer a nice change of pace from
the regular shooting.

Note:
Download the Game Files from foureshared whit your acount if you dont have acount create one easy with your email adres!

Tested Only

Xperia Arc
Galaxy S2
Karbonn A111

Game+SD Data: adf.ly/PRaQK

Instruction:

Extract rar
Install APK
    Copy 'gameloft' folder to 'sdcard/' (Root of sdcard)
    Launch the game offline (No need of internet connection)

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